3. Development into the idea to add particle System

In game industry the necessities of the creation different devices that allows the game arquitecturas and graphic designers reduce time and increase the psychoacoustic perception “immersiveness” is most common every year, The work of a sound designer on the 21 to 30 decade is that; study psychoacoustics and apply different middleware solutions to other designers.



Particle Systems are useful to create dynamic objects like, fire, smoke, or liquids because is difficult to depict this type of object with a “Mesh 3D” OR “Sprite 2D”.

Meshes and Sprites are better at depicting solid objects such as house or car. 

-Unity Technologies-

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